목차
// TODO: Ticket의 접근자를 &Str을 사용해 다시 구현하세요.
pub struct Ticket {
title: String,
description: String,
status: String,
}
impl Ticket {
pub fn new(title: String, description: String, status: String) -> Ticket {
if title.is_empty() {
panic!("Title cannot be empty");
}
if title.len() > 50 {
panic!("Title cannot be longer than 50 bytes");
}
if description.is_empty() {
panic!("Description cannot be empty");
}
if description.len() > 500 {
panic!("Description cannot be longer than 500 bytes");
}
if status != "To-Do" && status != "In Progress" && status != "Done" {
panic!("Only `To-Do`, `In Progress`, and `Done` statuses are allowed");
}
Ticket {
title,
description,
status,
}
}
pub fn title(&self) -> &String {
&self.title
}
pub fn description(&self) -> &String {
&self.description
}
pub fn status(&self) -> &String {
&self.status
}
}
풀이
pub fn title(&self) -> &str {
&self.title
}
pub fn description(&self) -> &str {
&self.description
}
pub fn status(&self) -> &str {
&self.status
}
접근자의 반환 타입을 &str로 바꾸기만 하면 된다.